Brett Bixler

General Session III
Thursday, November 29th, 2:15pm-3:10pm

Badges? We Don’t Need No Stinkin’ Badges!

(And Other Gamification Myths)

Gamification – applying techniques found in games to non-game situations – is a hot topic in education. This session will illustrate gamification elements relevant to educational situations, with a special focus on badges. Digital badges – tokens that appear as icons or logos on web pages, blogs, etc., – are one gamification technique with huge potential. They represent a different approach to credentials, one that focuses on specific learner accomplishments. They can be used in formal and informal learning situations, e-Portfolios, and more. Badges could represent an opportunity for educators to quantify the parts of a learning situation that make up an entire experience. But – do we really need gamification or badges in education? Explore the good, the bad, and the ugly in this interactive session where you will learn about gamification, digital badges, and some current infrastructures that support them.

 

Bio/Expertise:

Brett Bixler (PhD, Instructional Systems) has over 25 years of experience in the instructional design field. He is the Lead Instructional Designer with Training Services, part of Information Technology Services (ITS) at Penn State.

TLT Talk: Educational Gaming Commons Briefing

Interest is big in game. People at Penn State are into games in their classroom, but they are scattered. This presentation is to show how games bring faculty and students for synergy.

 

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